LINA - A Social Augmented Reality Game around Mental Health, Supporting Real-world Connection and Sense of Belonging for Early Adolescents
- Gloria Mittmann
- , Adam Barnard
- , Ina Krammer
- , Diogo Martins
- , João Dias
Publikation: Beitrag in Fachzeitschrift (peer-reviewed) › Artikel in Fachzeitschrift
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