A participatory game design approach for children after cancer treatment

Fares Kayali, Konrad Peters, Andrea Reithofer, Ruth Mateus-Berr, Zsuzsanna Lehner, Daniel Martinek, Manuel Sprung, Marisa Silbernagl, Rebecca Woelfle, Anita Lawitschka, Helmut Hlavacs

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in Konferenzband

4 Zitate (Scopus)

Abstract

After stem-cell transplantation, pediatric patients must remain in aftercare due to a high risk of suffering from a plethora of life-threatening organic problems. In this phase, communication with the clinicians is key for an increased survival probability. The multidisciplinary INTERACCT aims at developing a child friendly communication tool based on gamification principles in order to foster this important communication. Additionally, INTERACCT should stimulate exercises and treatment compliance. Finally, through analyzing gaming scores, INTERACCT should also act as a sensor for detecting problematic phases children are going through. Since the design of INTERACCT is key to its success, we present results from our user-centric and participative design approach using methods from design thinking and explorative design with school children aged 8-14. The results are game characters and story lines, which will inspire the game design of the INTERACCT computer games.

OriginalspracheEnglisch
TitelACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Workshops Proceedings
Herausgeber (Verlag)Association for Computing Machinery (ACM)
ISBN (elektronisch)9781450333146
DOIs
PublikationsstatusVeröffentlicht - 11 Nov. 2014
Extern publiziertJa
Veranstaltung11th Advances in Computer Entertainment Technology Conference, ACE 2014 Workshops - Funchal, Madeira, Portugal
Dauer: 11 Nov. 201414 Nov. 2014

Publikationsreihe

NameACM International Conference Proceeding Series
Band11-14-November-2014

Konferenz

Konferenz11th Advances in Computer Entertainment Technology Conference, ACE 2014 Workshops
Land/GebietPortugal
OrtFunchal, Madeira
Zeitraum11.11.201414.11.2014

ASJC Scopus Sachgebiete

  • Software
  • Human-computer interaction
  • Maschinelles Sehen und Mustererkennung
  • Computernetzwerke und -kommunikation

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